Direct answer

Open Options, select Audio, and use Open folder to reach the supported local Radio folder. Copy MP2, MP3, OGG, or WAV files there, then verify the detected-file count. Refresh the list or restart the game if tracks do not appear. Use only audio you have the right to play; the documented Windows location should not be treated as a macOS path.

Open the Supported Folder from the Game

The supported workflow begins inside Big Ambitions: open Options, go to Audio, and click Open folder. A file-explorer window should open directly at the location the game uses for radio music. Using this button is the safest route because it avoids guessing where a particular installation keeps its local files.

The source documents the resulting Windows location as %USERPROFILE%\AppData\LocalLow\Hovgaard Games\Big Ambitions\Radio. That path is useful for recognizing the correct folder on Windows, but no supported macOS equivalent is provided. On a Mac, rely on the in-game folder-opening command instead of copying an unverified path from another platform.

  • Open Options in Big Ambitions
  • Choose the Audio page
  • Click Open folder
  • Confirm that the opened folder is Radio

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Add Files the Radio Can Read

Copy or drag your music files into the Radio folder opened by the game. The documented supported types are MP2 and MP3 MPEG audio with .mp2 or .mp3 extensions, Ogg Vorbis with .ogg, and Microsoft WAV with .wav. Other extensions are not part of this supported workflow, even when another player or program can open them.

Return to the Audio options and compare the displayed number of found files with the number of supported files you added. This count is the documented confirmation step; it is more useful than assuming a successful copy means the game has indexed every track. Test with a small batch first so an unsupported or problematic file is easier to isolate.

  • Supported: .mp2 and .mp3
  • Supported: .ogg
  • Supported: .wav
  • Treat every other extension as unsupported

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Refresh, Restart, and Respect Music Rights

If the found-file count is lower than expected, press the refresh button beside that count. Check again before changing anything else. If refreshing does not update the number, restart Big Ambitions and revisit the Audio page. When only some files remain absent, verify their extensions and retest them in a small group rather than repeatedly moving the entire library.

Local playback does not erase copyright or licence restrictions. Add music you created, licensed, purchased with suitable usage rights, or otherwise have permission to use. If gameplay will be streamed, recorded, or published, confirm that those separate uses are allowed too; owning a copy of a track does not automatically grant broadcasting or redistribution rights.

  • Refresh beside the detected-file count
  • Restart the game if refresh changes nothing
  • Recheck missing files by extension
  • Use only music covered by appropriate rights

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Frequently asked questions

Which music formats does Big Ambitions support for local radio?

The documented formats are MP2/MP3 MPEG (.mp2 and .mp3), Ogg Vorbis (.ogg), and Microsoft WAV (.wav). Other formats are not included in the supported procedure.

What should I do when copied tracks do not appear?

Compare the detected-file count, press the adjacent refresh button, and check again. Restart the game if the count still does not change, then verify that every missing file uses one of the supported extensions.

Is the documented Windows Radio path also the macOS path?

No supported macOS path is established by the supplied music instructions. On macOS, use Options > Audio > Open folder and let the game open its own local folder instead of adapting the Windows path.

Sources

Open the original references for surrounding context. Community mechanics are cross-checked against the current interface where possible.

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